Nvidia GPUs through the ages: The history of Nvidia's graphics cards

- Nvidia was initially based in 1993 however it wasn't till 1995 that the corporate launched its first graphics product - the NV1. Issues have modified quite a bit since then and we're now spoiled with ray tracing, DLSS and different fantastic applied sciences that make our gaming experiences much more pleasurable. 

We're having a look again by means of the historical past of Nvidia graphics playing cards and what these gadgets have appeared like over time. 

Nvidia NV1

The Nvidia NV1 launched in 1995 and was in a position to deal with each 2D and 3D video. It was offered because the "Diamond Edge 3D" and even sported a Sega Saturn suitable joypad port. 

A number of Sega Saturn video games have been ported for PC together with Panzer Dragoon and Virtua Fighter Remix. These options alone weren't sufficient to attraction to the market although because the Saturn was struggling to compete with the unique PlayStation. 

NV1 was off to a tough begin that was made worse by the discharge of Microsoft DirectX which was incompatible with the GPU and lots of video games wouldn't run. 

Nvidia RIVA 128

In 1997 Nvidia launched the NV3 aka Riva 128, Riva stood for "Actual-time Interactive Video and Animation". This graphics card used each 2D and 3D acceleration together with polygon texture mapping.

On the time Nvidia's rival 3dfx was dominating the market however the NV3 had a 100MHz core/reminiscence clock and basically doubled the spec of 3dfx's Voodoo 1. 

There have been two variants of the NV3 within the type of the Riva 128 and the Riva 128ZX. The latter was extra highly effective with 8MB of VRAM and a 250MHz clock velocity. 

The NV3 was rather more profitable than the corporate's first GPU and helped Nvidia get widespread reputation.

Nvidia NV4

In 1998, Nvidia unleashed NV4, aka Riva TNT. This graphics card improved over the earlier fashions by together with assist for 32-bit True Color. The NV4 additionally had extra RAM with 16MB of SDR SDRAM which meant it provided better efficiency too. 

It was round this time that Nvidia began to make strikes to often replace graphics drivers to make sure good efficiency and compatibility for the top consumer, one thing the corporate continues to be doing to at the present time. 

Nvidia's Riva TNT was extra inexpensive on the time than 3dfx's Vodoo2 if just a little slower when it comes to efficiency. The driving force assist was key to NV4's success. 

Nvidia NV5

In 1999, Nvidia adopted up NV4 with the RIVA TNT2. NV5, because it was codenamed, purchased numerous updates together with 32-bit Z-buffer/stencil assist, as much as 32MB of VRAM and 2048 x 2048 texture assist. 

Extra importantly, this graphics card had improved clock speeds (as much as 150+ MHz) which gave it as a lot as a 17 per cent efficiency enhance over the earlier mannequin. 

This card was a direct competitor to the 3dfx Voodoo3 and each have been extremely standard. 

Nvidia GeForce 256

Late in 1999, Nvidia launched what it pitched because the "world's first GPU" within the type of the Nvidia GeForce 256. 

This was a intelligent advertising transfer from Nvidia and the start of a love affair with GeForce-branded graphics playing cards for years to come back. 

It improved upon earlier RIVA playing cards by rising the pixel pipelines but in addition provided a giant leap in efficiency for PC gaming.

This card supported as much as 64MB of DDR SDRAM and operated as much as 166MHz. As such it was 50 per cent sooner than the NV5.

Extra importantly, the GeForce 256 additionally absolutely supported Direct3D 7 which meant it might energy most of the greatest PC video games out there on the time.

Shortly after this launch 3dfx went bankrupt and ATI grew to become Nvidia's primary competitor.  

Nvidia GeForce2

Nvidia adopted up the world's first GPU with the aptly named GeForce2. 

This GPU got here in a number of totally different variants together with the Ti, Professional, GTS and Extremely fashions. These have been basically NV11, 15 and 16 playing cards. Rising pipelines and better clock charges adopted all through the 2000 and 2001 releases. 

The factor that made GeForce2 fascinating was the beginning of assist for multi-monitor setups. 

It was additionally round this time that Nvidia acquired 3dfx. 

Nvidia GeForce3

Shortly after GeForce2 got here GeForce3. Codenamed NV20, this collection of graphics playing cards represented Nvidia's first DirectX 8 suitable GPUs. 

There have been three variations - the GeForce3, GeForce3 Ti 200, and GeForce3 Ti 500. This subsequent GeForce GPU added programmable pixel and vertex shaders, multisample anti-aliasing into the combination. 

A model of GeForce3 known as NV2A was used within the unique Xbox console. 

Nvidia GeForce FX collection

Leap ahead a few generations and in 2003 we've got the discharge of Nvidia's GeForce FX collection.

These have been the fifth era of the GeForce graphics playing cards and supported Direct3D 9 in addition to numerous new reminiscence applied sciences. These included DDR2, GDDR2 and GDDR3 in addition to Nvidia's first try at a reminiscence information bus wider than 128 bits. 

In the meantime, the GeForce FX 5800 made waves for being the primary GPU to be outfitted with a big cooler. One so massive that it was typically known as the "dustbuster" due to the quantity of fan noise it gave off. 

Nvidia GeForce 6 collection

Shortly after the discharge of the GeForce FX collection got here the 6 collection (aka NV40). GeForce 6 was the beginning of Nvidia pushing SLI know-how permitting folks to mix a couple of graphics card for extra energy.

The flagship of this vary was the GeForce 6800 Extremely, a graphics card which boasted 222 million transistors, 16-pixel superscalar pipelines and 6 vertex shaders. It had Shader Mannequin 3.0 assist and was compliant with each Microsoft DirectX 9.0c and OpenGL 2.0.

The collection additionally featured Nvidia PureVideo know-how and was in a position to decode H.264, VC-1, WMV and MPEG-2 movies with lowered CPU use.

Because of all this, the GeForce 6 collection was extremely profitable.

Nvidia GeForce7 collection

In 2005 got here the GeForce7 collection together with the spotlight considered 7800 GTX. 

That card alone was an actual powerhouse for the time and with some intelligent cooling, Nvidia was in a position to push the clock velocity to 550MHz. On the similar time, the corporate additionally managed to scale back latency and improve the bus to 512 bit. 

Curiously a model of the 7 collection was crafted because the RSX Actuality Synthesizer which was the proprietary CPU co-created by Nvidia and Sony for the PlayStation 3. 

Nvidia GeForce8 collection

In 2006 Nvidia launched the GeForce8 collection and unveiled its Tesla microarchitecture. This was the corporate's first unified shader design and can be one in every of its most used architectures in future playing cards too. 

The much-loved Nvidia GeForce 8800 GTX was the flagship of the vary and was extremely standard. It boasted 681 million transistors, had 768MB of GDDR3 reminiscence and got here with 128 shaders clocked at 575MHz. 

Most importantly, this graphics card might run Crysis, which was all that PC players needed on the time. 

In 2006 issues have been additionally heating up as AMD bought ATI for $5.4 billion and would change into a thorn in Nvidia's aspect for years to come back. 

Nvidia GeForce9 collection

At the beginning of 2008 Nvidia launched the GeForce9 collection. These playing cards continued to make use of the Tesla structure but in addition added  PCIe 2.0 assist, improved color and z-compression too.

By this time Nvidia was pushing efficiency up a notch with clock speeds hitting as much as 675MHz and but energy consumption was being lowered as properly. 

Nvidia GPUs through the ages photo 13

Nvidia GeForce 400 collection

The following important replace got here in 2010 when Nvidia launched the GeForce 4000 collection. This was when Nvidia revealed the Fermi microarchitecture which was the corporate's subsequent main structure.  

This collection additionally noticed assist for OpenGL 4.0 and Direct3D 11 and was direct competitor to the Radeon HD 5000 Sequence.

Nonetheless the collection was let down by excessive working temperatures and energy consumption which precipitated loads of grumbles from customers.

Nvidia GeForce 600 collection

The GeForce 600 collection launched Nvidia's Kepler structure which was designed to extend efficiency per watt whereas additionally bettering upon the efficiency of the earlier Fermi microarchitecture. 

With Kepler, Nvidia managed to extend the reminiscence clock to 6GHz. It additionally added GPU Increase which assured the GPU would be capable of run at a minimal clock velocity, but in addition enhance efficiency when wanted till it reached a pre-defined energy goal. 

This vary additionally supported each Direct3D 11 and Direct3D 12. IT additionally launched a brand new anti-aliasing methodology generally known as TXAA. 

Nvidia GeForce 700 collection

In 2013 Nvidia kicked issues up a notch with the 700 collection which was topped off with the insane high-end fanatic GTX Titan card.

This collection was a refresh of the Kepler microarchitecture however some later playing cards additionally featured Femi and Maxwell architectures.

The GTX Titan boasted 2688 CUDA cores, 224 TMUs and 6GB of RAM. By this time Nvidia was managing to squeeze as many as seven billion transistors into its GPUs.

The GeForce 700 collection was designed to maximise vitality effectivity but in addition included different options equivalent to hardware H.264 encoding, PCI Categorical 3.0 interface, assist for DisplayPort 1.2 and HDMI 1.4a 4K x 2K video output in addition to GPU-Increase 2.0.

Nvidia GeForce 900 collection

In 2014 Nvidia seemingly skipped a era and went straight into the GeForce 900 collection. This was the introduction to the Maxwell microarchitecture which provided improved graphics capabilities in addition to higher vitality effectivity.

This collection had the GeForce GTX 980 as its preliminary flagship, later adopted by the 980 Ti and GeForce GTX TITAN X on the excessive finish.

NVENC was additionally improved for this collection and assist appeared for Direct3D 12_1, OpenGL 4.6, OpenCL 3.0 and Vulkan 1.3.

Nvidia GeForce10 collection

In 2014 Nvidia revealed the GeForce10 collection based mostly on the Pascal microarchitecture. The GTX 1080 Ti is probably essentially the most well-known of the GPUs from this collection and cemented itself in historical past as maybe one of the crucial important playing cards Nvidia launched. 

This graphics card dominated the market and provided such excellent efficiency and vitality effectivity vs value that it could typically be referred to in comparison with future GPUs. 

The ten collection additionally included new options equivalent to GPU Increase 3.0, a dynamic load balancing scheduling system, triple buffering and assist for each DisplayPort 1.4 and HDMI 2.0b.

Nvidia GeForce20 collection

The GeForce20 collection was launched in 2018 and launched the Turing microarchitecture to the world.

Notably, these graphics playing cards have been the first-gen of RTX playing cards and noticed Nvidia pushing ray tracing as the principle promoting level.

The usage of Tensor Cores and different enhancements helped these playing cards current an enormous leap in graphical prowess. Leading to real looking lighting and convincing reflection results in-game.

Enhancements got here at a value although, with the RTX 2080 Ti retailing for an eye-watering $1,199 (in comparison with the $699 of the 1080 Ti).

Nvidia GPUs through the ages photo 19

Nvidia GeForce30 collection

The GeForce30 collection succeeded the 20 collection in 2020 and sadly grew to become most well-known for merely being unattainable to pay money for because of the silicone scarcity. 

Nonetheless, the Nvidia RTX 3080 was meant to retail for $699 making it rather more inexpensive than the earlier generations flagship and the collection purchased important enhancements too. 

The flagship GeForce RTX 3090 Ti introduced in March 2022 packed 10,752 CUDA cores, 78 RT-TFLOPs, 40 Shader-TFLOPs and 320 Tensor-TFLOPs of energy. This highly effective beast was additionally famous to be power-hungry, requiring a minimum of 850 watts of energy that means you'd seemingly want a 1,000 watt PSU to run it.

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